Demo Storyboard

Lay out ideas for flow of demo here.

Proposed flow:

Proposed Intro

(farbrausch-style loader during decrunching)

(first frame)

(88px)
In 1983, Apple
(16px)
released a computer
(16px)
believed to be
(16px)
named after Jobs'
(16px)
daughter, the Lisa
(88px)

(newframe)

(16px black)
Highly innovative,
it was the first
general purpose
commercial system
with a GUI & mouse
(16px black)
(several 480x240 screenshots flipped through)
(8px black)

(newframe)

(20px)
But, it was a very
somber business
machine.
(32px)
-Huge 1MB RAM and
 backplane design
 led to $10k cost
(8px)
-1.25MHz CPU
 instruction clock
(8px)
-2 color display
 (no gray!)
(8px)
-No sprite or tile
 drawing primitives
(8px)
-Only a beeper
 for audio [low-high beep here]
(12px)

(newframe)

(20px)
It was also one of
Apple's largest
commercial failures
(16px)
No games were ever
released commercially
(16px)
And no record of any
demo can be found
(40px)
But no longer.
(30px)

(newframe)

(start music)
(show stylized logo of demo name)

2011 Demo/Demo Storyboard (last edited 2012-05-16 01:36:08 by mdille3@CLUB.CC.CMU.EDU)